It is usually a leak or a brush based entity that is outside the skybox.
On Mon, Jul 1, 2013 at 9:56 AM, Alexis H <[email protected]> wrote: > Hey guys, > > Just out of curiosity, this shit appeared in my compile log several times: > > FindPortalSide: Couldn't find a good match for which brush to assign to a > portal near (bunch of coordinates and a brush number) > > Does anyone know what this means or what the problem is? The map compiles > fine, but I'm just wondering. > > Thanks! > > -Alex > _______________________________________________ > L4Dmapper mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper > -- Timothy David Douglas, M.Arch. http://linkedin.com/in/tdd4000 _______________________________________________ L4Dmapper mailing list [email protected] https://list.valvesoftware.com/cgi-bin/mailman/listinfo/l4dmapper
