Forgot to mention that survival mode originally was made for L4D2 but it
was released for L4D1 also. I fail to see other reason for EMS scripting
being developed for old game like L4D2 alone.
ics kirjoitti:
It was Dota2 player visiting that Valve that took the image. See more
pics here
http://www.reddit.com/r/DotA2/comments/1js55n/valve_tour_gallery_ti3_merch_preview/
It seems legit, i recognize many developers that might be doing just
what the list says. Valve's work on L4D2 EMS scripts is propably made
originally for L4D3 but they brought it in for L4D2 due to testing and
it was a mature playground to test on. There's propably new fancy
features which we will know later on but right now it's up to you to
finish your campaigns or not. Atleast you can put the layout in work
for L4D3 if it really exists but design might not work with L4D3 style
of play.
-ics
Alexis H kirjoitti:
So perhaps someof you have seen this thing:
http://i.imgur.com/xjfw7B9.jpg
I don't know who spilled the beans over there at Valve or if a
visitor took
this photo, but I'd like to hear your opinions.
Do you think this is legit?
And if so, it inevitably begs the question: should we continue to
work on
whatever project we're working? Will it be easy to port? Or is it
better to
just wait for Source 2 to be released?
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