Author: max
Date: 2007-11-02 17:10:39 -0700 (Fri, 02 Nov 2007)
New Revision: 7107

Modified:
   openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
Log:
Change 20071102-maxcarlson-n by [EMAIL PROTECTED] on 2007-11-02 12:16:32 PDT
    in /Users/maxcarlson/openlaszlo/trunk
    for http://svn.openlaszlo.org/openlaszlo/trunk

Summary: Add support for setRotation() for webkit nightlies 

New Features:

Bugs Fixed: LPP-5030 - Add setRotation() support for webkit nightlies

Technical Reviewer: ptw
QA Reviewer: jcrowley
Doc Reviewer: (pending)

Documentation:

Release Notes:

Details: Set capabilities.rotation to true in Safari.  Add setRotation() method 
that sets the appropriate style per http://webkit.org/blog/130/css-transforms/
    

Tests: http://localhost:8080/trunk/test/lztest/lztest-view.lzx?lzr=dhtml shows 
rotation in a recent build of webkit (WebKit-SVN-r27375)!



Modified: openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
===================================================================
--- openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js   2007-11-02 
23:50:37 UTC (rev 7106)
+++ openlaszlo/trunk/WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js   2007-11-03 
00:10:39 UTC (rev 7107)
@@ -303,6 +303,9 @@
             this.quirks['safari_visibility_instead_of_display'] = true;
             this.quirks['absolute_position_accounts_for_offset'] = true;
             this.quirks['canvas_div_cannot_be_clipped'] = true;
+            if (Lz.__BrowserDetect.version > 523.10) {
+                this.capabilities['rotation'] = true;
+            }
         } else if (Lz.__BrowserDetect.isOpera) {
             // Fix bug in where if any parent of an image is hidden the size 
is 0
             this.quirks['invisible_parent_image_sizing_fix'] = true;
@@ -1558,6 +1561,9 @@
     return this.__contextmenu;
 }
 
+LzSprite.prototype.setRotation = function(r) {
+    this.__LZdiv.style['-webkit-transform'] = 'rotate(' + r + 'deg)';
+}
 
 if (LzSprite.prototype.quirks.ie_leak_prevention) {
     LzSprite.prototype.__sprites = {};


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