On 5 Jan 2006 at 14:21, Jim Grandy wrote:
> 
> We'd certainly like to see a full whatwg implementation eventually,
> but the team doesn't currently have plans to do specific further work.
> I doubt we would get back to this before the second half of the year. > 
> 
> If you'd like to contribute these functions, though, we'd be more than
> willing to help you with the logistics and integrate your code! 

I have posted here a first example of what I had in mind for importing SVG into 
OpenLaszlo canvas and rendering SVG objects via LzDrawView methods.

http://www.laszlosystems.com/developers/community/forums/showthread.php?s=&threadid=5086

This first example imports an SWF, as SVG path parser / renderer, and does not 
use 
LzDrawView.

But this step could be bypassed and OpenLaszlo could import, parse the SVG 
paths 
directly, before rendering the SVG image via LzDrawView.

DL
_______________________________________________
Laszlo-dev mailing list
[email protected]
http://www.openlaszlo.org/mailman/listinfo/laszlo-dev

Reply via email to