I wonder for a simple chat application whether folks should just use the persistent connection already in OpenLaszlo. 

Thoughts anyone?


On Mon, May 22, 2006 at  4:38 AM, Sebastian Wagner wrote:


hi,

The simple Chat demo in Red5 uses Shared Objects. I reviewed the Red5 example and was able to make some SharedObject in OpenLaszlo to get the Red5ChatDemo running.

I'm using the latest stable lps-3.3.
See the necessary code for some ideas about SharedObjects in OpenLaszlo.
In the rtmpconnection.lzx  I also commented some code.
For SharedObjects there is a Method called "onSync" so there is no need to for "__resovle" stuff i think.


regards
sebastian


2006/5/22, 李文华 < [EMAIL PROTECTED]>: Hi, Sebastian Wagner:
 
Can u tell me how can I do if I want implement real-time text chat use openlaszlo(UI) and red5(server),and I see all your sample code is for stream communication, the same for text communication? And I find use flash 8 pro can done this work,and red5 sample as code also desc how can we do , but for openlaszlo what should we do?
 
Pls reply me ,thks a lot!!
 
Best regards!!
 
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