Hi Max,

I made a small change to LzDrawView.lzs by moving the error variable from 
within the bezierCurveTo() function to the LzDrawView class. This will give 
you the context of the change.

function bezierCurveTo(cp1x, cp1y, cp2x, cp2y, x, y) {
     var error = bezierCurveTo_error;
...
}
var bezierCurveTo_error = 10;

Is this change acceptable? I didn't find any other references to this 
variable and I changed it to improve the readability a little. If this is 
really a constant I can change it to be a static.

Thanks!

Phil


>2) In LzDrawView, you are changing the API for bezierCurveTo.error.
>I'd like Max (cc-ed) to say if that is ok or not.


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