Hi Max, I was wondering if you could do a review of the SWF9 LzSprite implementation. In particular I wanted to see if you had a better approach to how I handle maintaining the width and height. The LzSprite class subclasses the flash.display.Sprite class, which has its own width and height instance var. I made two instance vars, "lzwidth" and "lzheight" , to hold the "LFC" values of width and height. I was wondering if you could review how these are being maintained and see if I made any conceptual errors in making the sprite adhere to the sprite API, particularly with respect to maintaining the clipping and clickregion in the face of scaling.
Thanks, Henry Software Architect [EMAIL PROTECTED]
