Hi Max,

I was wondering if you could do a review of the  SWF9 LzSprite
implementation. In particular I wanted to see if you
had a better approach to how I handle maintaining the width and height. The
LzSprite class subclasses the flash.display.Sprite
class, which has its own width and height instance var. I made two instance
vars, "lzwidth" and "lzheight" ,
to hold the "LFC" values of width and height. I was wondering if you could
review how these are being maintained
and see if I made any conceptual errors in making the sprite adhere to the
sprite API, particularly with respect to
maintaining the clipping and clickregion in the face of scaling.

Thanks,

Henry



Software Architect
[EMAIL PROTECTED]

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