It would be swell to just use TEXTAREA if we could manage it somehow...

On Mon, Sep 14, 2009 at 7:08 PM, P T Withington <[email protected]> wrote:

> On 2009-09-14, at 18:48, Henry Minsky wrote:
>
>  On Mon, Sep 14, 2009 at 6:41 PM, P T Withington <[email protected]> wrote:
>>
>>  That rules out my theory that it is the change from INPUT to TEXTAREA,
>>> but
>>> there must be some skew between what the inputsprite does for an INPUT
>>> vs.
>>> TEXTAREA when it creates them.  If you recall, earlier when the cursor
>>> was
>>> wrong for single-line input's, it was right for multiline.  Now it seems
>>> we
>>> have fixed single and broken multi?
>>>
>>> Question:  Why do we use two different DOM elements?  Can't we have a
>>> TEXTAREA that is only 1-line high?
>>>
>>
>>
>> If you have a one line high textarea, can you make it so that when the
>> user
>> enters a newline that
>> it is ignored, or asking another way is there a way to restrict a text
>> area
>> to a maximum of one
>> line of input?
>>
>
> Oh, right.  I don't know.  Maybe that's why.
>
> But, I guess I'd compare the setup for INPUT and TEXTAREA in the sprite and
> look for differences that could explain the lossage.
>
>


-- 
Henry Minsky
Software Architect
[email protected]

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