The skeleton code for the TextField-compatible object that I'm using from
the flex sdk has a model that it uses of deferring
re-composing a text field when you change various attributes.
It works by calling Stage.invalidate() , and  setting a callback on a RENDER
event that  comes back when
the next Flash frame is being drawn.

This helps to bunch up changes for efficiency so that if you for example set
the width and height and some other params on
a text field, it doesn't get re-drawn N times.

I'm interested in using this mechanism for the new TextField class, but am
wondering if it's going to cause too much
incompatibility.  The  call to __setFormat in LzTextSprite would need to
work a little differently for the new TextField,
because it would need to set a callback for after the next RENDER, in order
to get new size measurements.

I'm not sure if there's anything else in LzText that depends on making a
change to the text sprite and then querying it
for metrics or something immediately after.



-- 
Henry Minsky
Software Architect
[email protected]

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