There are some issues where compiling with lzusemastersprite=true and
debug=true the master sprite resource isn't regenerated for the
non-debug version or vice/versa. Would you mind filing a bug so we can
get this addressed? Thanks!
Regards,
Max Carlson
OpenLaszlo.org
On 8/27/10 1:50 AM, Raju Bitter wrote:
I tried the DHTML version of Lzpix with master sprite activated,
http://localhost:8080/openlaszlo-4.8.1/demos/lzpix/app.lzx?lzr=dhtml&lzusemastersprite=true
The images are not displayed in the application in that case, all
graphical assets seem to be missing.
When I turn debug on, everything works fine:
http://localhost:8080/openlaszlo-4.8.1/demos/lzpix/app.lzx?lzusemastersprite=true&lzr=dhtml&debug=true