Have you run svn blame to see when that was added?  Maybe that would shed some 
light. 

On Jan 26, 2011, at 20:50, Henry Minsky <[email protected]> wrote:

> I'm looking  at LPP-9629 , which is a bug that shows up in  DHTML in Firefox 
> and IE, where when you select some
> inputtext  by dragging and release the mouseup outside of the view, the 
> selection and focus gets confused.
> 
> I found that if I commented out the call to 'sprite.deselect()' in 
> LzInputText.__textEvent, that the bug goes away.
> I'm trying to figure out why we have that call at all, it seems like the 
> desired behavior is that the text selection 
> remain regardless of where you mouse up... 
> 
> LzInputTextSprite.prototype.__textEvent = function ( evt ){
> 
>         } else if (eventname === 'onmouseup') {
>             evt.cancelBubble = true;
>             // if the mouse isn't over us, send an onmouseupoutside evemt
>             if (! sprite.__isMouseOver()) {
>                 sprite.__globalmouseup(evt);
>                 // deselect ourselves
>                 // sprite.deselect();
>               ^^^^^^
>             } else {
>                 sprite.__mouseEvent(eventname);
>             }
>         }
> 
> 
> -- 
> Henry Minsky
> Software Architect
> [email protected]
> 
> 

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