Have you run svn blame to see when that was added? Maybe that would shed some light.
On Jan 26, 2011, at 20:50, Henry Minsky <[email protected]> wrote: > I'm looking at LPP-9629 , which is a bug that shows up in DHTML in Firefox > and IE, where when you select some > inputtext by dragging and release the mouseup outside of the view, the > selection and focus gets confused. > > I found that if I commented out the call to 'sprite.deselect()' in > LzInputText.__textEvent, that the bug goes away. > I'm trying to figure out why we have that call at all, it seems like the > desired behavior is that the text selection > remain regardless of where you mouse up... > > LzInputTextSprite.prototype.__textEvent = function ( evt ){ > > } else if (eventname === 'onmouseup') { > evt.cancelBubble = true; > // if the mouse isn't over us, send an onmouseupoutside evemt > if (! sprite.__isMouseOver()) { > sprite.__globalmouseup(evt); > // deselect ourselves > // sprite.deselect(); > ^^^^^^ > } else { > sprite.__mouseEvent(eventname); > } > } > > > -- > Henry Minsky > Software Architect > [email protected] > >
