Here's the link to the JIRA entry:
http://jira.openlaszlo.org/jira/browse/LPP-9727

On Tue, Feb 1, 2011 at 1:52 AM, Raju Bitter
<[email protected]> wrote:
> When you set rotationZ on the textfield, that means the sprite content
> is rendered into a bitmap. It would probably be best to distinguish
> between SWF9 and SWF10 for rotation, using rotation for SWF9, and
> rotationZ for small fontsizes with SWF10. I don't know how the
> rotationZ will behave with embedded fonts, you might want to test that
> first.
>
> And for larger fonts, instead of using a TextField you'd probably want
> to use the TextBox factory to create a TextLine object, as described
> here:
> http://www.yswfblog.com/blog/2009/05/21/the-knack-to-rotating-dynamic-text-in-flash-10/
>
> The screenshot in this blog post shows the difference in text
> rendering (upper text with simple rotationZ is a bit blurry with
> larger fonts).
>
> On Tue, Feb 1, 2011 at 1:37 AM, Raju Bitter
> <[email protected]> wrote:
>> http://svn.openlaszlo.org/openlaszlo/trunk/WEB-INF/lps/lfc/kernel/swf9/LzTLFTextFieldHostFormat.as
>> I only found this function dealing with rotation in all classes
>> dealing with text.
>>
>>        public function get textRotation():*
>>        {
>>            return undefined;
>>        }
>>
>> On Tue, Feb 1, 2011 at 1:33 AM, Raju Bitter
>> <[email protected]> wrote:
>>> By "not working" I mean that the text disappears as soon as I set the
>>> rotation property on the <text> element. Since Flash Player 10
>>> supports the rotation, why does the text disappear when the text view
>>> is rotated? Do you control the visibility of the textfield based on
>>> the outer view rotation?
>>>
>>> On Tue, Feb 1, 2011 at 1:23 AM, Raju Bitter
>>> <[email protected]> wrote:
>>>> Henry,
>>>>
>>>> I just saw that text rotation is not working in the AS3 based runtime
>>>> (SWF10). What is the reason for that? Flash 10 supports rotation of
>>>> text without embedding fonts.
>>>>
>>>> I've created an improvement request, with a demo attached. Flash
>>>> Player 10 added a rotationZ property to a TextField. That means,
>>>> saying
>>>>
>>>> someText.getDisplayObject().textfield.rotationZ = 30;
>>>>
>>>> will rotate the text. Works for Chinese/Korean/Asian languages as
>>>> well, as long as the font is on your system.
>>>>
>>>> Depending on the font size, another approach is better (using a
>>>> TextBlock object), as described here:
>>>> http://www.yswfblog.com/blog/2009/05/21/the-knack-to-rotating-dynamic-text-in-flash-10/
>>>>
>>>
>>
>

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