In the LzSprite.js code, there's an error happening where 'stylename' is not
bound.

What's it supposed to be set to here?

I see elsewhere in the code
           var stylename = LzSprite.__styleNames.transform;

Is that what is needed here?




/**
  * Copies relevant styles from one div to another, e.g. a container div
  * @access private
  */
LzSprite.prototype.__copystyles = function(from, to, copyclip) {
    copyclip = copyclip == null ? true : copyclip;
    var sprite = from.owner;
    var left = sprite._x;
    if (left) {
        to.style.left = left;
    }
    var top = sprite._y;
    if (top) {
        to.style.top = top;
    }
    var display = sprite.__csscache.__LZdivdisplay || '';
    if (display) {
        to.style.display = display;
    }
    to.style.zIndex = sprite._z || from.style.zIndex;
    if (copyclip && sprite._clip) {
        to.style.clip = sprite._clip;
    }
    if (sprite._transform) {
        // copy transform
        to.style[stylename] = sprite._transform;
    }
}

-- 
Henry Minsky
Software Architect
[email protected]

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