In LaszloView.lzs:
> + if ($debug || this.capabilities.accessibility) {
> + if (this.capabilities.setid) this.sprite.setID(this._dbg_name());
> + }
Is "_dbg_name()" defined at all in non-debug mode? Because if it isn't
defined and you compile in non-debug mode with accessibility turned on,
the id won't be set properly.
On 7/24/2009 12:11 AM, Max Carlson wrote:
> Change 20090723-maxcarlson-v by maxcarl...@bank on 2009-07-23 15:02:38
> PDT
> in /Users/maxcarlson/openlaszlo/trunk-clean
> for http://svn.openlaszlo.org/openlaszlo/trunk
>
> Summary: Improve div IDs for DHTML in debug mode
>
> Bugs Fixed: LPP-8264 - No OL debugger in IE7, DHTML with webtop
> wrapper page
>
> Technical Reviewer: ptw
> QA Reviewer: hminsky
>
> Details: swf/LzSprite.as, swf9/LzSprite.as - Set capabilities.setid to
> false.
> dhtml/LzSprite.js - Set capabilities.setid to true. Define setID() to
> set the sprite div's ID.
> LzTextSprite.js, LzInputTextSprite.js - Define setID() to set the
> sprite div's ID.
> LaszloView.lzs - Set sprite ids if debug mode is on or accessibility
> is on or capabilities.setid is true
>
> Tests: DHTML DOM is much easier to debug - sprite relationships to LZX
> are much clearer.
>
> Files:
> M WEB-INF/lps/lfc/kernel/swf/LzSprite.as
> M WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
> M WEB-INF/lps/lfc/kernel/dhtml/LzTextSprite.js
> M WEB-INF/lps/lfc/kernel/dhtml/LzInputTextSprite.js
> M WEB-INF/lps/lfc/kernel/swf9/LzSprite.as
> M WEB-INF/lps/lfc/views/LaszloView.lzs
>
> Changeset:
> http://svn.openlaszlo.org/openlaszlo/patches/20090723-maxcarlson-v.tar
> _______________________________________________
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>
>
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