It works for me also. Sorry it took me so long - you're changing a ton
of stuff and reading line-by-line takes a while. Perhaps it have been
good to break the non-essential changes into separate changesets...
Otherwise, approved!
P T Withington wrote:
> Ok, I found the broken merge and updated the change set. I made a
> clean build and verified that I can set the width and height of the
> canvas.
>
> Wanna try again?
>
> On 2009-08-30, at 15:34, Henry Minsky wrote:
>
>> Should I be able to set the canvas width with a setAttribute?
>> Because in
>> DHTML I am getting
>> this error
>>
>> lzx> canvas.setAttribute('width', 500)
>> ERROR: TypeError: this.__LZclickcontainerdiv is undefined
>>
>>
>>
>> On Sat, Aug 29, 2009 at 5:32 PM, P T Withington <[email protected]> wrote:
>>
>>> [Note this fixes both LPP-6535 (dynamic canvas) and LPP-8402
>>> (suppress
>>> scrollbars in unwrapped app). This change reverts r14554 and
>>> implements the
>>> clipping of the app on the application container div instead of on
>>> the
>>> canvas.]
>>>
>>> Change 20090826-ptw-X by [email protected] on 2009-08-26 16:45:10
>>> EDT
>>> in /Users/ptw/OpenLaszlo/trunk-2
>>> for http://svn.openlaszlo.org/openlaszlo/trunk
>>>
>>> Summary: Allow canvas resizing
>>>
>>> Bugs Fixed:
>>> LPP-6535 Allow canvas size to be set dynamically to a new physical
>>> size
>>> LPP-8402 DHTML: Extra scrollbar width on Safari and windows firefox
>>> and IE
>>> 7 when wrapper has overflow: hidden removed
>>>
>>> Technical Reviewer: max (pending)
>>> QA Reviewer: hminsky (pending)
>>>
>>> Documentation:
>>> The canvas width and height values are no longer read-only. They
>>> may be set at run time.
>>>
>>> Details:
>>> Basically, changing the canvas dimensions actually changes the
>>> dimensions of the app container div in the browser. The canvas
>>> itself, whether a DHTML div or swf <embed> is set to follow the
>>> size of it's container div. This allows us to set the size
>>> dynamically to either a pixel dimension or a percentage of the
>>> browser window (assuming the container app is the top div in the
>>> <body>).
>>>
>>> LzSprite.*: Add static methods setRoot{X,Y,Width,Height} which are
>>> used to position the canvas container dynamically. In the swf
>>> runtime, this is done with the help of an ExternalInterface call
>>> to lz.embed. In DHTML, the div can be directly manipulated.
>>>
>>> LzSprite.js, html-response, app-console: Move the clipping of the
>>> application from the <body> of the responders to the application
>>> container div (solves LPP-8402).
>>>
>>> LzSprite.js, LzTimerKernel, LzKeyboardKernel, LzContextMenuKernel,
>>> LzTextSprite, LzScreenKernel, LzMouseKernel, LzInputTextSprite, :
>>> Made quirks a static property, and __updateQuirks a static method,
>>> so people don't get fooled again. Create an alias for instances
>>> so they can continue to address quirks through `this`. Removed
>>> some obsolete quirks. Moved `CSSDimension` to LzKernelUtils,
>>> since it is needed by all runtimes now, kept an alias on instances
>>> for access through `this`.
>>>
>>> kernel/LzLibrary, LzKernelUtils: Added to hold utility functions
>>> shared by all runtimes.
>>>
>>> LaszloView: Correct fence-post error in `containsPt`.
>>>
>>> LaszloCanvas: Use the new kernel sizing features to set the size
>>> of the canvas container. Always track __windowResize, as this is
>>> how the canvas actual size is kept in sync with the container.
>>> Allow canvas dimensions to be set dynamically.
>>>
>>> html-response, embed-body, app-console: Move the embedding
>>> template to an include file so that html and app responders, which
>>> both need the same code, will not skew.
>>>
>>> app-console: Remove cruft that supported the old bootstrap DHTML
>>> debugger. Share embed code with html-response (don't put DHTML
>>> apps in an unnecessary iframe). Put the console app in an iframe,
>>> so it will not pollute the app window.
>>>
>>> embednew: Calculate appenddiv early so it can be in both swfargs
>>> and properties. Initialize the appenddiv size to the canvas
>>> dimensions. The canvas sizes itself to its container. Support
>>> resizing the container from swf.
>>>
>>> dev-console.*, console.css: Remove unnecessary cruft from
>>> bootstrap-debugger days. Add javascript to load the console that
>>> corresponds to the app runtime. Recompile the solo deploys.
>>>
>>> Tests:
>>> Calling canvas.setAttribute('height', ...) or 'width' with various
>>> values.
>>>
>>> Files:
>>> M WEB-INF/lps/lfc/kernel/swf/LzSprite.as
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzTimeKernel.js
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzKeyboardKernel.js
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzContextMenuKernel.lzs
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzSprite.js
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzTextSprite.js
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzScreenKernel.js
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzMouseKernel.js
>>> M WEB-INF/lps/lfc/kernel/dhtml/LzInputTextSprite.js
>>> M WEB-INF/lps/lfc/kernel/swf9/LzSprite.as
>>> M WEB-INF/lps/lfc/kernel/Library.lzs
>>> A WEB-INF/lps/lfc/kernel/LzKernelUtils.lzs
>>> M WEB-INF/lps/lfc/views/LaszloView.lzs
>>> M WEB-INF/lps/lfc/views/LaszloCanvas.lzs
>>> M WEB-INF/lps/templates/html-response_jp.xslt
>>> A WEB-INF/lps/templates/embed-body_jp.xslt
>>> M WEB-INF/lps/templates/html-response.xslt
>>> A WEB-INF/lps/templates/embed-body.xslt
>>> M WEB-INF/lps/templates/app-console_jp.xslt
>>> M WEB-INF/lps/templates/app-console.xslt
>>> M lps/includes/console.css
>>> M lps/includes/source/embednew.js
>>> M lps/admin/dev-console.html
>>> M lps/admin/dev-console.lzx.js
>>> M lps/admin/dev-console.lzx.swf
>>> M lps/admin/dev-console.lzx
>>>
>>> Changeset: http://svn.openlaszlo.org/openlaszlo/patches/20090826-ptw-X.tar
>>>
>>
>>
>> --
>> Henry Minsky
>> Software Architect
>> [email protected]
>> _______________________________________________
>> Laszlo-reviews mailing list
>> [email protected]
>> http://www.openlaszlo.org/mailman/listinfo/laszlo-reviews
>
> _______________________________________________
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--
Regards,
Max Carlson
OpenLaszlo.org
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