Yeah I wanted to have the resource built into the LFC but ran into some stupid problems doing that and did not have time to make it work.
I just realized I can probably make a call to importResource() directly into the app when compiling for swf9, that would make it invisible to the user. I'll give that a quick try. On Tue, Jun 1, 2010 at 7:34 PM, Max Carlson <[email protected]> wrote: > Since this change is high-priority, maybe you should check what you have in > to enable the fix. If you do, please file a bug to track the improvements > for the next release > > > On 6/1/10 2:27 PM, Henry Minsky wrote: > >> Change 20100601-hqm-6 by [email protected] on 2010-06-01 17:23:21 EDT >> in /Users/hqm/openlaszlo/trunk2 >> for http://svn.openlaszlo.org/openlaszlo/trunk >> >> Summary: fix for clickable text handcursor in swf9 >> >> New Features: >> >> Bugs Fixed: LPP-8710 >> >> Technical Reviewer: max >> QA Reviewer: ptw >> Doc Reviewer: (pending) >> >> Documentation: >> >> Release Notes: >> >> Overview: >> >> Add an explicit hand cursor resource for swf9, to allow cursor to be >> changed >> to handcursor when mouse over clickable text >> >> Details: >> >> This is a workaround. >> >> User must include the file below in their app to make mouseover clickable >> text change to hand cursor in swf9. >> <include href="lz/swf9handcursor.lzx"/> >> >> Tests: >> >> Test case below, run with lzr=swf9, mouse cursor should change to button >> hand when mouseover >> text view. >> >> >> <canvas> >> <include href="lz/swf9handcursor.lzx"/> >> <text onclick="Debug.warn('click')">Clickable text should show a hand >> cursor</text> >> </canvas> >> >> >> Files: >> M WEB-INF/lps/lfc/kernel/swf9/LzTextSprite.as >> A lps/components/lz/swf9handcursor.lzx >> A lps/components/lz/resources/handcursor.png >> >> >> Changeset: >> http://svn.openlaszlo.org/openlaszlo/patches/20100601-hqm-6.tar >> > > -- > Regards, > Max Carlson > OpenLaszlo.org > -- Henry Minsky Software Architect [email protected]
