Following up on P T Withington's hint to use visibility or opacity, I created 
this to do it using opacity. 

<canvas width="2000" height="2000" debug="true">
  <debug height="200" width="500" fontsize="12" 
          x="50" y="50" />
  <text name="blinker" fontsize="16" >Hello World!
    <animatorgroup process="sequential" 
       attribute="opacity" duration="500" 
       repeat="Infinity" relative="false" motion="linear" >
      <animator from="0" to="0" />
      <animator from="1" to="1" />
    </animatorgroup>
  </text>
  <script>
    Debug.write("Debugging On");
  </script>
</canvas>


--
Greg Higgins
ABLsaurus Rex
 
   > -----Original Message-----
   > From: [EMAIL PROTECTED] [mailto:laszlo-user-
   > [EMAIL PROTECTED] On Behalf Of Gregory Higgins
   > Sent: Wednesday, November 09, 2005 7:59 AM
   > Cc: 'laszlo-user'
   > Subject: RE: [Laszlo-user] blinking text
   > 
   > I came up with this on my way to a blinktext class (I'm new to
   > OpenLaszlo), but I don't understand several things:
   > 
   > 1) The first blink marches through the colors. Then it appears to be OK.
   > 
   > 2) When I ask the debugger to display the value of blinker.fgcolor, it
   > denies that there is such an attribute, but it gives me
   > blinker.bgcolor .
   > 
   > <canvas debug="true" width="1000" height="1000">
   >   <debug height="200" width="500" fontsize="12"
   >           x="50" y="50" />
   >   <text name="blinker" fontsize="16"
   >         fgcolor="black" bgcolor="white"
   >     >Hello World!
   >     <attribute name="basefgcolor" value="black" type="color" />
   >     <animatorgroup process="sequential"
   >        attribute="fgcolor" duration="500"
   >        repeat="Infinity" relative="false" motion="linear" >
   >       <animator
   >          from="${blinker.bgcolor}"
   >          to="${blinker.bgcolor}" />
   >       <animator
   >          from="${getAttribute('blinker.basefgcolor')}"
   >          to="${getAttribute('blinker.basefgcolor')}" />
   >     </animatorgroup>
   >   </text>
   >   <script>
   >     Debug.write("Debugging On");
   >   </script>
   > 
   > </canvas>
   > --
   > Greg Higgins
   > ABLsaurus Rex
   > 
   > 
   >    > -----Original Message-----
   >    > From: Sérgio Monteiro Basto
   >    >
   >    > Yap thanks , for all replies, have we some example on docs ?
   >    >
   >    > I thought I had see one. It is one animation with a target
   >    >
   >    > regards,
   >    >
   >    > On Wed, 2005-11-09 at 13:52 +1100, Alex Warwick wrote:
   >    > > I had to use an animator to get blinking text also.
   >    > >
   >    > > -----Original Message-----
   >    > > From: P T Withington
   >    > >
   >    > > you could animate visibility or opacity
   >    > >
   >    > > On 8 Nov 2005, at 05:35, Sérgio Monteiro Basto wrote:
   >    > >
   >    > > > Hi,
   >    > > > After search on openlaszlo foruns, on openlaszlo docs, on
   > google I
   >    > > > don't
   >    > > > find anything related.
   >    > > >
   >    > > > Can I do, in a simple way, blinking text?
   >    > > >
   >    > > > thanks in advance,
   >    > > > --
   >    > > > Sérgio Monteiro
   > 
   > 
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