A general word on destroy():

1. Delete all references to the object-to-be-destroyed.
2. Unregister all delegates for the object-to-be-destroyed.

This gives the object some hope of being garbage-collected.

Dan


On Fri, Apr 21, 2006 at 12:03 PM, William Krick wrote:

> In my app, have a button that deletes a view using destroy().
> I want to be able to animate the view by fading it out before it is
> destroyed.
>
> Here's the code I have in the view...
>
> <animator name="anim_del" attribute="opacity" from="1" to="0"
> duration="500" start="false"/>
>
> ...and here's the button event...
>
> <method name="delView" args="v">
>   v.anim_del.doStart();
>   v.destroy();
> </method>
>
> The problem is that the destroy() method is called immedately before 
> the
> animation gets a chance to finish.
>
> How do I solve this problem?
>
> Is there any sort of end of animation trigger that I can hook onto?
>
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