Hello List!

I am setting an attribute (of an image in a menu) as such:

x="${(image_menu.width - width)/2}"

When I do this it properly sets the menu, but the onclick animation:

        <animatorgroup name="move" start="false">
                <animatorgroup name="roast" process="sequential" duration="500">
                <animator attribute="x" to="${canvas.width-image1.width}"/>
                <animator attribute="y" to="${canvas.height-image1.height}"/>
                </animatorgroup>
                <animatorgroup name="roast2" process="simultaneous" 
duration="500">
                        <animator attribute="width" 
to="${image1.unstretchedwidth}" 
duration="250"/>
                        <animator attribute="x" 
to="${canvas.width-image1.unstretchedwidth}" 
duration="250"/>
                        <animator attribute="y" 
to="${canvas.height-image1.unstretchedheight}" duration="250"/>
                </animatorgroup>
        </animatorgroup>

 is run and then reset immediately after it runs back to the first value. If 
the x value is not initially set, everything works as expected.

Is there a way to prevent the return to the original value, essentially making 
the last value the current/permanant value?

Thanks,
Matt

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