aside from timeouts, I don't know if there is any way in SOLO mode to be
informed of an error in the transport/loading!There might be some Flash hack
to get some sort of status
out of loadMovie, but I don't recall seeing any way to do that.


On Fri, Apr 18, 2008 at 9:20 PM, Elliot Winard <[EMAIL PROTECTED]>
wrote:

> How can/should I catch resource loading errors at runtime?
>
> The attached file shows that the onerror fires fine if the app is running
> in proxied mode.  No luck in SOLO.
> The image resources that are loaded come from a servlet, so we have
> complete control over the HTTP responses.  SWFs don't have access to the
> HTTP headers so I can't catch that the client gets a 404, even though I can
> see it when I sniff the wire for HTTP.
>
> Thanks,
> -e
>
> <canvas debug="true" proxied="false">
>    <view id="tt">
>        <handler name="onerror">
>            Debug.warn("onerror");
>            OUT.setText("onerror");
>        </handler>
>    </view>
>    <button text="trigger resource error"
> onclick="tt.setResource('http:foo.html')" />
>    <text width="100%" id="OUT" />
>    <simplelayout/>
> </canvas>
>



-- 
Henry Minsky
Software Architect
[EMAIL PROTECTED]

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