jamesr wrote:
Just to comment on this before it slides by, the reason to use OL vs. flex is far more about the advanced object/constraint environment that OL offers, rather then it's platform. And reaching flash APIs from OL is pretty natural to boot.

I am pretty new to OL, Flex, Flash etc. So my questions may seem silly, I must admit :)

Do you have any pointers where I could get basics in these technologies? Books, links and other readings would be appreciated.

Thanks.

Evaldas


- James


On May 14, 2008, at 10:31 AM, Evaldas Taroza wrote:

Hi,

I am starting with OL. I decided to create a simple chat application, based on XMPP, in order to play a bit with OL. In XMPP peers normally communicate using sockets, so the chat would leverage the flash runtime only.

However, everywhere I try to find out how to do flash stuff with OL I stumble on comments that I should consider using Actionscript and Flex instead, because the power of OL is the portability...

I really want to play with OL, but apparently I will need to reach some flash related interfaces. Moreover, there are libraries like XIFF written in Actionscript.

So several questions:
1. Considering that I need only flash runtime how can I use available Actionscript libraries inside my LZX scripts? 2. Is it reasonable to choose OL for my described app? Maybe Flex is a better choice? 3. How much flash API can I reach from OL scripts? How can I export flash APIs to be available in OL?

Thanks for help.

Evaldas

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