jamesr wrote:
Just to comment on this before it slides by, the reason to use OL vs.
flex is far more about the advanced object/constraint environment that
OL offers, rather then it's platform. And reaching flash APIs from OL is
pretty natural to boot.
I am pretty new to OL, Flex, Flash etc. So my questions may seem silly,
I must admit :)
Do you have any pointers where I could get basics in these technologies?
Books, links and other readings would be appreciated.
Thanks.
Evaldas
- James
On May 14, 2008, at 10:31 AM, Evaldas Taroza wrote:
Hi,
I am starting with OL. I decided to create a simple chat application,
based on XMPP, in order to play a bit with OL. In XMPP peers normally
communicate using sockets, so the chat would leverage the flash
runtime only.
However, everywhere I try to find out how to do flash stuff with OL I
stumble on comments that I should consider using Actionscript and Flex
instead, because the power of OL is the portability...
I really want to play with OL, but apparently I will need to reach
some flash related interfaces. Moreover, there are libraries like XIFF
written in Actionscript.
So several questions:
1. Considering that I need only flash runtime how can I use available
Actionscript libraries inside my LZX scripts?
2. Is it reasonable to choose OL for my described app? Maybe Flex is a
better choice?
3. How much flash API can I reach from OL scripts? How can I export
flash APIs to be available in OL?
Thanks for help.
Evaldas
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