indeed:
LzLoadQueue.maxOpen = 1000;
does lead to some missing Images, while
LzLoadQueue.maxOpen = 100;
does increase loading of Images


thanks,
sebastian

2008/10/30 P T Withington <[EMAIL PROTECTED]>

> There is a throttle because in the past some runtime/browser combinations
> would silently discard requests if you made too many simultaneously.  The
> current setting is:
>
> LzLoadQueue.maxOpen = 8;
>
> AFAICT, this limit is only enforced for swf8.
>
>
> On 2008-10-30, at 04:55EDT, Sebastian Wagner wrote:
>
>  hi,
>>
>> in case you initialize two images at the same time like:
>> new lz.image(this,{src:"myimage1.jpg"});
>> new lz.image(this,{src:"myimage2.jpg"});
>>
>> will the calls for these Images go out parallel?
>> I am using the Solo-Modus in this case.
>>
>> Is there internal a call to a static Loader-Queue which brings the Image
>> loading into a sequence?
>> I would like to bypass that Queue to make the Loading go faster.
>>
>> any idea how to tune that?
>> I am using OL 4.0.12
>>
>> sebastian
>>
>> --
>> Sebastian Wagner
>> http://www.webbase-design.de
>> http://openmeetings.googlecode.com
>> http://www.laszlo-forum.de
>> [EMAIL PROTECTED]
>>
>
>


-- 
Sebastian Wagner
http://www.webbase-design.de
http://openmeetings.googlecode.com
http://www.laszlo-forum.de
[EMAIL PROTECTED]

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