Done.
Under the arguments: Compiler and Compilation Manager (right?).
M.

Henry Minsky ha scritto:
> Can you file this as a bug in JIRA please? 
>
>
>
> On Mon, Oct 27, 2008 at 4:03 AM, Marco Lettere
> <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:
>
>     Since I didn't see my mail appearing in the list I'll post it again.
>     Sorry for multiple copies...
>     M.
>
>     Hello all,
>     I'm trying to dynamically load two different pieces of application
>     that
>     reside in very different directories but whose filename is the same
>     (something like ../../dir1/dir2/standalone.lzx and
>     ../../dir3/dir4/standalone.lzx).
>     I do it in OL 4.2 (but 4.1 seems to behave the same way) by using the
>     import tag (with stage="defer").
>     The two "import.load()" occur very close (in time) to each other
>     and in
>     particular might also overlap.
>     So, it seems that OL gets confused actually it doesn't find one of the
>     classes contained in the files to be instantiated. But if I change the
>     name of one of the two files then everything seems to work.
>     Am I right in the statement contained in the subject?
>     Thank you all,
>     M.
>
>     The two imports for your documentation:
>
>     <import name="mainmenuimport"
>     href="../../../mainmenu/views/mainmenu/standalone.lzx" stage="defer">
>            <attribute name="area" type="string"/>
>            <attribute name="classname" type="string"/>
>            <handler name="onload">
>                //canvas.instantiate(this.classname, this.area)
>                var constructor = eval(this.classname)
>                if(constructor == null){
>                    Debug.warn("Cannot instantiate undefined class
>     "+classname);
>                    Debug.warn("Trying with 'lz.' ...");
>                    constructor = eval('lz.'+this.classname)
>                    if(constructor == null){
>                        Debug.warn("Cannot instantiate undefined class lz."
>     + this.classname);
>                        return;
>                    }
>                }
>                new constructor(eval(this.area),{})
>            </handler>
>        </import>
>
>        <import name="testimport"
>     href="../../../guicontroller/views/test/standalone.lzx" stage="defer">
>            <attribute name="area"/>
>            <attribute name="classname" type="string"/>
>            <handler name="onload">
>                //canvas.instantiate(this.classname, this.area)
>                var constructor = eval(this.classname)
>                if(constructor == null){
>                    Debug.warn("Cannot instantiate undefined class
>     "+classname);
>                    Debug.warn("Trying with 'lz.' ...");
>                    constructor = eval('lz.'+this.classname)
>                    if(constructor == null){
>                        Debug.warn("Cannot instantiate undefined class lz."
>     + this.classname);
>                        return;
>                    }
>                }
>                new constructor(eval(this.area),{})
>            </handler>
>        </import>
>
>
>
>
>
> -- 
> Henry Minsky
> Software Architect
> [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>
>

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