I'll give it another shot today and see if I can come up with a test case.

-chris

On Sat, Jan 9, 2010 at 5:23 PM, Max Carlson <[email protected]> wrote:

> If there's any way you can provide us with a testcase, that would help
> enormously.  I'd be happy to take a copy of the app, in confidence of course
> - I promise to nuke it as soon as I can derive a testcase!
>
> I'm hoping LZOs will be fully working in swf9/10 soon - then you could send
> us a binary library...  Thanks!
>
>
> Regards,
> Max Carlson
> OpenLaszlo.org
>
> On 1/8/10 5:15 PM, Chris Kohlhardt wrote:
>
>> http://jira.openlaszlo.org/jira/browse/LPP-8697
>>
>> On Fri, Jan 8, 2010 at 4:59 PM, Max Carlson <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>>    Chris,
>>
>>    Any chance you could file a bug at http://jira.openlaszlo.org/ and
>>    attach the screenshots/testcase there?  If there's a regression in
>>    swf9, we really want to take care of it!
>>
>>    Regards,
>>    Max Carlson
>>    OpenLaszlo.org
>>
>>
>>    On 1/8/10 4:19 PM, Chris Kohlhardt wrote:
>>
>>        The following message bounced when I tried to send screenshots
>>        of the
>>        problem.
>>
>>        On Fri, Jan 8, 2010 at 4:17 PM, Chris Kohlhardt
>>        <[email protected] <mailto:[email protected]>
>>        <mailto:[email protected] <mailto:[email protected]>>> wrote:
>>
>>            I compiled our using the nightly LPS build, and this results
>>        in our
>>            application looking very jumbled.  SWF9 and SWF10 both show
>>        the same
>>            issue.
>>
>>            If I turn the debugger on, the application looks correct.
>>              (screenshots attached)
>>
>>            It sort of looks like constraints aren't working as
>> expected....
>>              but I don't have any evidence besides visual evidence to
>>        prove this.
>>
>>            I spent some time trying to isolate the issue, but haven't
>>        had any
>>            luck so far.   Our application is pretty complicated, so
>>        it's pretty
>>            tough to isolate issues.
>>
>>            Any ideas?
>>
>>            -chris
>>
>>
>>            On Fri, Jan 8, 2010 at 3:43 PM, Henry Minsky
>>        <[email protected] <mailto:[email protected]>
>>        <mailto:[email protected] <mailto:[email protected]>>>
>>
>>        wrote:
>>
>>                Did you mean the issue is that your code (which you've been
>>                running in swf9) compiled for swf10 has some artifacts,
>>        or that
>>                compiling to swf9  in the nightly build has problems?
>>
>>
>>
>>                On Fri, Jan 8, 2010 at 5:34 PM, Chris Kohlhardt
>>        <[email protected] <mailto:[email protected]>
>>        <mailto:[email protected] <mailto:[email protected]>>> wrote:
>>
>>                    I just gave the nightly build a quick spin, and
>>        immediately
>>                    ran into rendering issues which I assume are related to
>>                    SWF9....  Is SWF9 support going away?
>>
>>                    We have decided not to adopt SWF10 yet because we have
>>                    customers who are in the 'Enterprise' and the data
>>        we have
>>                    suggests Flash 10 adoption is still far less than
>>        90% there.
>>                      I think the Adobe numbers are misleading
>>
>>          (
>> http://www.adobe.com/products/player_census/flashplayer/enterprise_penetration.html
>> )
>>                    and the analytics on our web site suggest Flash 10
>>        has maybe
>>                    80% penetration.
>>
>>                    -chris
>>
>>                    On Fri, Jan 8, 2010 at 11:04 AM, Henry Minsky
>>        <[email protected] <mailto:[email protected]>
>>        <mailto:[email protected] <mailto:[email protected]>>>
>>
>>        wrote:
>>
>>                        We just made some changes to significantly
>>        reduce the
>>                        RAM required for SWF9/10 compiles. You can try
>>        them out in
>>                        a nightly build, and tell us if you see any
>>        improvement
>>                        (or any new bugs, god forbid)
>>
>>                        regarding the 'incremental compile' option, If you
>>                        compile from the command line, the incremental
>>        option
>>                        will be useless right now, since the
>>                        cache it stores is in RAM. If run on the server,
>>        I don't
>>                        know if it makes any difference either, it's really
>>                        just a placeholder feature now and does not have an
>>                        efficient implementation,  it requires more work
>>        to be
>>                        optimized to make much difference.
>>
>>
>>
>>                        On Fri, Nov 20, 2009 at 4:39 PM, Chris Kohlhardt
>>        <[email protected] <mailto:[email protected]>
>>        <mailto:[email protected] <mailto:[email protected]>>> wrote:
>>
>>                            After a good amount of work, we've managed
>>        to get
>>                            our application completely migrated to
>>        OL4.6.1 and
>>                            SWF9.
>>
>>                            Thank you very much to everyone involved in
>>        making
>>                            the SWF9 runtime a reality.  The performance of
>>                            Gliffy is so much faster now, it's almost
>>                            unbelievable.  We're entering QA next week,
>>        and we
>>                            expect to release SWF9 Gliffy in mid December.
>>
>>                            One thing we noticed is that compilation of
>>        SWF9 is
>>                            a lot slower.  After some digging, we were
>>        able to
>>                            speed things up by:
>>                            - setting compiler.swf9.incremental=true in
>>                            lps.properties
>>                            - allocating at least 2GB of memory to the
>>        tomcat
>>                            instance running the lps
>>                            - moving developers to a pure 64bit OS
>>        (Clint moved
>>                            to Windows 7 after a long stint with XP)
>>
>>                            Are there any other performance tips to
>>        consider?
>>
>>                            thx!
>>
>>                            -chris
>>
>>
>>
>>
>>                        --
>>                        Henry Minsky
>>                        Software Architect
>>        [email protected] <mailto:[email protected]>
>>        <mailto:[email protected]
>>
>>        <mailto:[email protected]>>
>>
>>
>>
>>
>>
>>
>>                --
>>                Henry Minsky
>>                Software Architect
>>        [email protected] <mailto:[email protected]>
>>        <mailto:[email protected]
>>        <mailto:[email protected]>>
>>
>>
>>
>>
>>
>>

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