Actually the code that i m trying almost same with you wrote
<canvas debug="true">
<script src="md5.js" when="immediate" />
<button>Md5
<handler name="onclick">
var hash = hex_hmac_md5("bar","foo");
Debug.debug("md5 : %w", hash);
</handler>
</button>
</canvas>
This works on swf8 runtime.
But on swf10 runtime i get the following compilation error :
Error: Call to a possibly undefined method hex_hmac_md5, in line: var
hash_$1 = hex_hmac_md5("bar", "foo");
I always try to work on swf10 runtime. Have ever faced this kind problem on
swf10?
Thanks
2010/2/4 P T Withington <[email protected]>
> Can you show your method code?
>
> You should be able to say:
>
> <script src="md5.js" when="immediate" />
> <button>
> <handler name="onclick">
> var hash = hex_hmac_md5("bar", "foo");
> Debug.debug("md5 :", hash);
> </handler>
> Click me!
> </button>
>
>
> On 2010-02-04, at 10:42, cem sonmez wrote:
>
> > hi all
> > i can use the "md5.js" javascript file in the lzx such like :
> >
> > <script src="md5.js" when="immediate" />
> > <script>
> > var hash = hex_hmac_md5("bar", "foo");
> > Debug.debug("md5 :", hash);
> > </script>
> >
> > But i want call this function when any button is clicked.
> > When i use the lines in the method tag, getting compiler error about canT
> > find the related function.
> > Can anyone help me about this issue ?
> >
> > King regards
> > --
> > Cem SONMEZ
>
>
--
Cem SONMEZ