Hey guys: Thanks for the help offers. I am with you Max, I'd rather use the AV components. But I am just a 'C' programmer trying to get through the do's and dont's of OL.
I 'preload' videos by specifying the URL to the <mediastream>, start to play() the videostream and pause() it after 500ms. I seek(0) the mediastream and declare it to be ready to play. However, as soon as I unpause it, sound starts right away while video() freezes for 1/2 second to 1 second before it 'yerks' into sync. I tried all the different combinations of longer preload, shorter preload, with stops() and close() and without, I can't get it started without that 1/2 second delay. It kinda *looks* to me, as if the sound is already being played while the <videostream> still sets itself up. What I found out so far: Once a <videostream> plays, one can pause and unpause it without problems and no yerking. However, after calling seek(0) the yerking starts. Any suggestions what I should try? I will setup a small 'button click' demo and post the URL. Since it is already in the AMs here in Europe, I've got to turn in for today. Michaela
