Hey guys:

Thanks for the help offers. I am with you Max, I'd rather use the AV
components. But I am just a 'C' programmer trying to get through the do's
and dont's of OL.

I 'preload' videos by specifying the URL to the <mediastream>, start to
play() the videostream and pause() it after 500ms. I seek(0) the
mediastream and declare it to be ready to play.

However, as soon as I unpause it, sound starts right away while video()
freezes for 1/2 second to 1 second before it 'yerks' into sync.

I tried all the different combinations of longer preload, shorter preload,
with stops() and close() and without, I can't get it started without that
1/2 second delay. It kinda *looks* to me, as if the sound is already being
played while the <videostream> still sets itself up.

What I found out so far: Once a <videostream> plays, one can pause and
unpause it without problems and no yerking. However, after calling seek(0)
the yerking starts.

Any suggestions what I should try?

I will setup a small 'button click' demo and post the URL. Since it is
already in the AMs here in Europe, I've got to turn in for today.

Michaela




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