I played a bit on the camera object and managed to reduce the
bandwidth usage to more than half of the previous one's.
Here is the camera settings

camm.setMode(220, 200, 22, false);
camm.setQuality(32768, 0);

I get the acceptable bandwidth usage and quality with these settings.
Hope this helps someone who is facing the same problem.
If any of you had some experience about this issue, I would be
appreciate to know him/her thoughts about that.
Thanks


2010/7/13 cem sonmez <[email protected]>:
> Hi all,
> If the bandwidth is accaptable, there is not any problem with
> streaming, e.g. in University LAN. But if I try to do the streaming
> from home, as expected I get the
> "mediastream.oninsufficientbandwidth()" on debugger.
> My question is; is there any option to play on the stream and make the
> stream size smaller on the client side. Or this is completely about
> the server side and I need to do something on there (like Xuggler)?
> Thanks in advance.
> Best regards.
>
> --
> Cem SONMEZ
>



-- 
Cem SONMEZ

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