I played a bit on the camera object and managed to reduce the bandwidth usage to more than half of the previous one's. Here is the camera settings
camm.setMode(220, 200, 22, false); camm.setQuality(32768, 0); I get the acceptable bandwidth usage and quality with these settings. Hope this helps someone who is facing the same problem. If any of you had some experience about this issue, I would be appreciate to know him/her thoughts about that. Thanks 2010/7/13 cem sonmez <[email protected]>: > Hi all, > If the bandwidth is accaptable, there is not any problem with > streaming, e.g. in University LAN. But if I try to do the streaming > from home, as expected I get the > "mediastream.oninsufficientbandwidth()" on debugger. > My question is; is there any option to play on the stream and make the > stream size smaller on the client side. Or this is completely about > the server side and I need to do something on there (like Xuggler)? > Thanks in advance. > Best regards. > > -- > Cem SONMEZ > -- Cem SONMEZ
