If you are using the debugger with the SWF10 runtime, then the debugger
requires
the LPS server to be running in order to evaluate any kind of complex
statement or function call.

The debugger can evaluate simple accessor expressions like canvas.width
locally, without talking to the server,  but
if you want to do anything  else, such as myview.setAttribute(...), that
requires the server to compile the expression remotely and send it back to
the browser.



On Wed, Jun 1, 2011 at 6:11 PM, Alexei Fedotov <[email protected]>wrote:

> I should add that without the following lines application runs
> successfully:
>
> <canvas debug="true" width="100%" height="100%" title="OpenMeetings">
>    <debug fontsize="11" oninit="Debug.showInternalProperties = true" />
>
> --
> With best regards / с наилучшими пожеланиями,
> Alexei Fedotov / Алексей Федотов,
> http://dataved.ru/
> +7 916 562 8095
>
>
>
>
> On Thu, Jun 2, 2011 at 2:10 AM, Alexei Fedotov <[email protected]>
> wrote:
> > Hi folks,
> >
> > OpenLaszlo debug console stopped to work for me. I have deleted some
> > OpenLaszlo files from the distribution (why? because we store these
> > files in our svn), still the compilation successfully passed.
> >
> > Does openlaszlo debugger require OpenLaszlo servlet on the server
> > side? Are there any hints to debug the debug?
> >
> >
> > --
> > With best regards / с наилучшими пожеланиями,
> > Alexei Fedotov / Алексей Федотов,
> > http://dataved.ru/
> > +7 916 562 8095
> >
>
>


-- 
Henry Minsky
Nest Labs

Reply via email to