Did anyone try to capture DirectShow Overlays from movie players or games using DirectX ? >From what i've read this is quite tricky even for a simple screenshot.
The problem is that overlays are mapped to the video memory and shown on the screen using a custom background color that gets replaced with data from the video memory and when doing the screenshot only the background color is captured. Any ideas are highly appreciated :) Razvan _______________________________________________ Lazarus mailing list [email protected] http://www.lazarus.freepascal.org/mailman/listinfo/lazarus
