Did anyone try to capture DirectShow Overlays from movie players or
games using DirectX ?
>From what i've read this is quite tricky even for a simple screenshot.

The problem is that overlays are mapped to the video memory and shown
on the screen using a custom background color that gets replaced with
data from the video memory and when doing the screenshot only the
background color is captured.

Any ideas are highly appreciated :)

Razvan
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