On Sun, Jun 1, 2008 at 2:59 AM, Kostas Michalopoulos <[EMAIL PROTECTED]> wrote: >> Hi, >> >> I created a bitmap animation component for fpGUI. It works like the >> old Netscape spinning logo. One image with all the frames layout in in >> a horizontal position. >> >> It doesn't have much use, other that to take up some space on a form >> and entertain your users. :-) Does something like this exist for >> Lazarus? If not, I'll port the component with an example application. > > I would have some use for it if the ability to specify how many times the > animation should be played (none, always, 1, 2, etc), be able to specify the > speed and direction (actually having a ping-pong style animation sequence > would be nice, like 0-1-2-3-4-3-2-1-repeat, especially for one-time > animations) and support transparency.
The closest component I know of is gamepack, which is overkill for just animating a bitmap - and also doesn't do the things Kostas mentioned - since games rarely work like that. -- A.J. Venter Chief Executive Officer Tel.: +27 21 554 5059 Fax: +27 11 252 9197 Outkast Solutions IT www.outkastsolutions.co.za A division of Global Pact Trading Pty Ltd. www.silentcoder.co.za - Blog scartoonz.silentcoder.co.za - ScarToonz webcomic _______________________________________________ Lazarus mailing list [email protected] http://www.lazarus.freepascal.org/mailman/listinfo/lazarus
