Marc Weustink wrote: > Can you sent me the png image itself ? I don't know how I keep missing your replies!
Sorry about the delay. Those PNGs are screen shots of a game in action. So they indicates how the internal bitmaps ( actual *.bmp files ) were being decoded. But I have some good news and bad news. Recent updates have fixed the bitmap problem and they are now displayed correctly!! YEAH!!! Ok now the Bad news... I now get the following error in an LCL Mac OS app... "Error reading GameIcon.Picture.Data: Stream is not an Icon type." So it looks like reading Icons is now broken again, even though it was fixed previously. At least there is progress being made. Dominique. _______________________________________________ Lazarus mailing list [email protected] http://www.lazarus.freepascal.org/mailman/listinfo/lazarus
