On Tue, Dec 9, 2008 at 11:25 PM, Aleksa Todorovic <[EMAIL PROTECTED]> wrote: > > 1) Does fpGUI in current version supports creation of skinnable applications?
Yes it does, but very basic. A full theme engine is planned for early in the new year, including a Theme Designer application. > 2) I've followed instructions on > http://wiki.lazarus.freepascal.org/fpGUI_Interface, but I got this > error when I try to compile Lazarus with fpGUI: > > fpguiint.pp(42,12) Fatal: Can't find unit fpgfx used by fpguiint The fpGUI via LCL is not usable yet. Only about 5 basic components have been implemented. I'm planning on starting the full implementation next year. As for the error you got. The fpGUI units where renamed a little while back to be more consistent. The LCL has not been updated yet. Nothing stops you from using fpGUI directly though (without the LCL). I currently develop all our applications like that. I still use Lazarus IDE to write all my software. Ctrl+Shift+F12 launches the fpGUI UI Designer for the current unit being edited and Lazarus detects changes once I return. This works very nice. I have also created a few Lazarus IDE add-ons to create fpGUI based projects. For more details and help on fpGUI, I would recommend you ask in the fpGUI newsgroups. More info at: http://opensoft.homeip.net/fpgui/#Newsgroups Regards, - Graeme - _______________________________________________ fpGUI - a cross-platform Free Pascal GUI toolkit http://opensoft.homeip.net/fpgui/ _______________________________________________ Lazarus mailing list [email protected] http://www.lazarus.freepascal.org/mailman/listinfo/lazarus
