On 01/31/2018 07:27 PM, Ralf Quint via Lazarus wrote:

Comparing any floating point value like this is pure luck when you claim that it worked in the past. In any programming language, unless maybe you are using one that by default utilizes BCD floats. Using binary floats, there are just too many values that can't be represented 100%, regardless of the length of the mantissa.
https://en.wikipedia.org/wiki/Floating-point_arithmetic#Accuracy_problems

Thanks Ralf, I know what is floating point arithmetic, but something is changed between 3.0.2 and 3.0.4 and I want to know what it is.

zeljko
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