Mehmet,

Thanks for that information. You may not be aware of it, but I am the author
of the first Pascal translation
<https://github.com/sysrpl/Bare.Game/blob/master/source/bare.interop.sdl2.pas>of
the SDL 2 headers. What SDL 2 provides is a means to create cross platform
graphical and audio applications. Unfortunately it does not provide an MP3
sample decoder, and it actually depends on yet another external library
(libmpg123) to play MP3 audio.

To be clear: Playing MP3 audio <> Decoding MP3 audio samples.

Also, again as I replied previously, I am trying to avoid linking to black
box third party libraries and am looking for actual Pascal code to handle
the actual decoding of an MP3 stream into left and right audio samples.
-- 
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