Graeme Geldenhuys schreef:
Hi,
I followed the instructions on the Wiki to create a cross-compiler for
Windows.
http://wiki.lazarus.freepascal.org/Cross_compiling#To_Windows
My current system is Ubuntu 64bit with FPC 64bit. I'm cross-compiling my
projects to Win32 from inside the IDE.
I have managed to successfully cross-compile my projects, but the
process is definitely not simple or quick. Is there some better way of
doing this from inside the IDE?
Currently I have to following these steps:
1) Manually created a cross-compile script for fpGUI Toolkit, because
Lazarus Packages don't seem to support different files for various
platforms. So I have two .lpk files for Lazarus. One for Linux and one
for Windows.
What support do you expect? Almost all packages in the components dir are cross
platform, take for example printers4lazarus package.
3) Environment Options: Change Compiler path and FPC Source Path.
Why? Just choose fpc as compiler and let fpc call the ppcXXX compiler based on the
-P parameter.
4) In my Project Compiler Options dialog, go to Code tab and change
target platform and CPU to 'Windows 32' and 'i386'. Remember, by current
setup is Linux with 64bit FPC.
These steps are indeed necessary.
5) Then due to issue (1), I have to manually add a -Fu<path> in the
Project Compiler Options dialog - Other tab.
IMHO (1) is not an issue.
6) If fpGUI code changed, manually run the cross-compile scrip.
Why don't you let the IDE recompile the package?
7) Click Compile in Lazarus.
This step is indeed necessary.
Finally I have a Windows 32bit executable.
No, just step (4) and (7). (4) could be made a bit faster using the build mode
feature.
Is there ANY better or faster way of doing this? My next step is to
simply create a cross-compile script for my project as this will be MUCH
quicker that the process above.
Maybe.
Vincent
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