My point about showing the differences in the dialogs, one acceptable and one clearly not acceptable, is that the solution seems to require the construction of two dialogs one for OS X and one for WindowsXP. Perhaps I'm wrong here but if I'm right this violates the Lazarus and FPC goal of write once. I don't want to start a war here but as you probably know Java has solved this problem nicely with layout managers. If layout managers were implemented in Lazarus the IDE would also be simpler, an additional advantage.

Earlier in this thread it was stated that when designing an application consideration should be given to the differences in the underlying operating systems. This might be true but if you do this you severly weaken the stated goal which would then read something like:

'Lazarus and Free Pascal aim to be write once, compile anywhere for those programs which only use the supported operating system features that share a common design'.

Surely a better approach for Lazarus and FPC is to hide operating system difference from users.

Brian

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