Hello! I'm making an application for MacOS X and Windows that uses OpenGLContext. The 3D rendering is working perfectly in both platforms, my problem is with the mouse events in Mac.
For example, whenever I click on the window, OnMouseDown is triggered only the first time. If I keep clicking, it isn't called again. But, if I focus on another window, and click back on my application, the event is triggered only once again. In Windows, the same project doesn't have any problems. And OnKeyDown/OnKeyUp are working correctly in both platforms. I'm assigning the mouse events to the component, not the form. Any ideas how could I solve this? Is there any work around? Thanks and best regards! -Marco -- _______________________________________________ Lazarus mailing list [email protected] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus
