Hello!

I'm making an application for MacOS X and Windows that uses
OpenGLContext. The 3D rendering is working perfectly in both
platforms, my problem is with the mouse events in Mac.

For example, whenever I click on the window, OnMouseDown is triggered
only the first time. If I keep clicking, it isn't called again. But,
if I focus on another window, and click back on my application, the
event is triggered only once again. In Windows, the same project
doesn't have any problems. And OnKeyDown/OnKeyUp are working correctly
in both platforms.

I'm assigning the mouse events to the component, not the form.

Any ideas how could I solve this? Is there any work around?

Thanks and best regards!
-Marco

--
_______________________________________________
Lazarus mailing list
[email protected]
http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus

Reply via email to