Hi again :)

which are the real differences between FPC 2.4.0 and FPC 2.5.1?
I know that to develop for arm, FPC 2.5.1 is better, but some
components (like GLScene CVS doesn't work with FPC 2.5.1)... so, which
differences between FPC 2.4.0 and 2.5.1? And which is the best for
general purpose?

Thanks,
Kjow

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