2010/7/3 jjb <[email protected]> > I am an interested observer of Lazarus but I know very little about it. > I am interested partly because Pascal was the first language I ever used > (it formed a very small part of a non-CS degree.) > I understand that this is an open source project so I guess that those who > develop it do so because they love it. > Are these people users of Lazarus in their day jobs or is Lazarus just a > hobby that they don't ever expect to use professionally? > I only found Lazarus by accident it seems to have a much lower profile than > other open source stuff (eg python, php, java etc). > Is there a reason for this? > Where in the world is Lazarus popular/not so popular. I see that there is a > german language textbook that may be translated to english sometime. > > The level of skill in this mail group seems quite high. Do people come to > Lazarus as already skilled programmers in other > languages as I don't see many newbies asking simple questions. > Or is it the case that people here are older on average and cut their teeth > when Pascal was more popular? > I guess I'm asking in a roundabout way if this community is growing. > > I have read in Delphi discussions many times people talking about how to > make the language more popular. > One of the issues always brought up is price. Lazarus doesn't have this > problem so I wonder > if price is a factor in Delphi's relative unpopularity. > > simply inheritance of peaples who changed from dos TP to some visual environment missing Dephi
My thinking is that languages need to get the kids interested and the way to > do this is game development. > I believe that C++ is the language of the serious game developers. I also > believe that object pascal provides > almost the same power as C++ but without a lot of the pain. Correct me if I > am wrong as I don't know any of this from experience > only from reading. > I recently bought my 9 year old son this book The Game Maker's > Apprentice<http://www.amazon.com/Game-Makers-Apprentice-Development-Beginners/dp/1590596153/ref=sr_1_1?ie=UTF8&s=books&qid=1278161293&sr=8-1> > and > he is working his way through it at the moment. > It comes with software enabling users to easily create 2D games with all > the bells and whistles (lives, health, levels, explosions) and supplies > lots of resources (images and sounds) for sprites etc. For most of the book > users learn to create games by instancing built-in objects > and altering their attributes and behaviour. Only later in the book is > coding introduced to enable users to extend beyond what's provided. > I think it's a wonderful but imagine if the language that was introduced > was object pascal! > > I would be grateful for any information. > > -- > _______________________________________________ > Lazarus mailing list > [email protected] > http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus > >
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