On Wed, Nov 24, 2010 at 12:29, Felipe Monteiro de Carvalho <
[email protected]> wrote:

> 2010/11/24 ik <[email protected]>:
> > SilverLight/Moonlight are the wrong way to do things (so does Flash).
> HTML5
> > provide in the DOM support for Canvas (you have some games for it), And
> IE9,
> > Webkit, Opera and Gecko support it, so it's like 99% of web browsers that
> > support for it.
>
> But the HTML5 Canvas is only programmable in Javascript.
>

That's what I wish to do, to create a "desktop" app that can be translated
to web, and making Pascal and Lazarus provide additional market to use (and
hopefully it will be used).


>
> > Furthermore, personally I hate animation and movement of things that I
> did
> > not request them in the first place, and I know many others are like me.
>
> How would you implement games without animations?
>

That's an animation you expect :)
BTW: http://www.notenoughminerals.com/?p=19 .


>
> --
> Felipe Monteiro de Carvalho
>
> --
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Ido
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