On 26/12/2010 13:28, Juha Manninen wrote:
Peter Williams kirjoitti sunnuntai 26 joulukuu 2010 05:14:20:
Mattias,
This is how you can fix that annoying bug with Build All asking to reset
the debugger then aborting. When you do a Build All
you will get:
ConfirmationDo you want to rebuild lazarus with profile: Build All[yes]
[no] Selecting yes gives
Some message that I cannot find about the debugger needs to be reset.
Please change your code so that
if DebugProcessRunning then   Reset;BuildAll;
I cannot find this in your code and obviously you know your way around the
code better than I. Regards,    PEWPeter Eric Williams
You should make a bug report with steps to reproduce.
In my opinion it is ok to have a confirmation while debugging and then clicking
"Build All".

Until very recently it was impossible to stop or reset the debugger, in order to build anything (build \lazarus, or build a project)

Calling Debugger.Stop only scheduled a signal, and that would only be processed after the current event did finish. So it was needed to exit the current Menu.OnClick handler, or the debugger would not stop.

This has partly been solved, in most cases the debugger can now be stopped. But not always.

Technical background:
While debugging, all other code runs in a ProcessMessages called from the debugger. Only if this returns thye debugger react's to any commands received (they are all queued).
Doing
  Debugger.Stop
  App.ProcessMessages
does *not* help either.


Martin

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