On Sun, Jan 9, 2011 at 12:44 PM, Michael Van Canneyt <[email protected] > wrote:
> > > On Sun, 9 Jan 2011, Graeme Geldenhuys wrote: > > 2011/1/9 Zaher Dirkey <[email protected]>: >> >>> >>> If you not use it, would you please make it as an option (new Platform). >>> >> >> Yes, it will definitely be a new "platform". fpGUI would then have eg: >> GDI, X11, SDL etc. as backends. >> > > I think it makes more sense to skip SDL and directly use the linux > framebuffer. > Eliminate a layer. You already have direct support for all other > 'platforms' that SDL supports, so why add another (changing) > dependency/point of failure? > It may be initially harder, but will prove easier to maintain in the long > run. > > It is for games, like The Mana World<http://sourceforge.net/projects/themanaworld>, have dialogs for options and login, we can use both SDL and show some forms. -- Zaher Dirkey
-- _______________________________________________ Lazarus mailing list [email protected] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus
