On Wed, Apr 20, 2011 at 7:15 AM, Alexander Klenin <[email protected]> wrote: > 1) How to draw a rectangle? > 3) How to draw a polygon?
Now you can do this: var ADoc: TvVectorialDocument; begin ADoc.StartPath(0, 0); ADoc.AddLineToPath(100, 0); ADoc.AddLineToPath(100, 100); ADoc.AddLineToPath(0, 100); ADoc.AddLineToPath(0, 0); ADoc.SetBrushStyle(bsSolid); ADoc.SetBrushColor(something); ADoc.EndPath(); And you have a Polygon. I decided to define polygons as simply paths with a Brush.Style <> bsClear, seams simpler then defining two separate bug very similar elements -- Felipe Monteiro de Carvalho -- _______________________________________________ Lazarus mailing list [email protected] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus
