Hi,

For those using TOpenGLControl component in Lazarus: I just submitted a patch that adds new property MultiSampling that allows to easily turn on anti-aliasing for OpenGL contexts. The patch and description is on

  http://bugs.freepascal.org/view.php?id=22026

The patch is by Jan Adamec and me. The new TOpenGLControl.MultiSampling property also happens to be compatible with my TCastleWindow.MultiSampling property in my "Castle Game Engine" :)

Michalis

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