On Fri, 4 Jan 2013 21:33:41 +0200 Juha Manninen <[email protected]> wrote:
>[...] > To test it, first load Graphics32 : > $ svn co https://graphics32.svn.sourceforge.net/svnroot/graphics32/trunk > graphics32_trunk I took a brief look. - GR32_Lazarus is marked as runtime package but depends on IDEIntf. It seems this is not needed. - Both packages use the same unit output directory. This should work. Although I would recommend to separate the design units. > Then try to install > Source/Packages/GR32_DSGN_Lazarus.lpk It fails, because fpc recompiles some units of the runtime package when compiling the design time package. I don't know why it recompiles. Maybe because of the inlines and the many unit cycles. This bug exists in FPC since several years. > I would say this is a bug in Lazarus. > First I thought the problem was in their package. I figured I solved > it and I sent a patch to > > http://sourceforge.net/tracker/?func=detail&aid=3599094&group_id=112985&atid=663799 > > but finally it makes no difference. I copy it below just for reference. Mattias -- _______________________________________________ Lazarus mailing list [email protected] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus
