On Thu, 15 Aug 2013, Marco van de Voort wrote:
On Thu, Aug 15, 2013 at 01:31:59PM +0200, Michael Van Canneyt wrote:
From memory: Firemonkey is OpenGL based, everything custom drawn.
The OpenGL ensures it runs on all platforms that use OpenGL.
Afaik creating an opengl context or anything with fonts is already not
portable.
Maybe, but compared to doing everything yourself for all platforms,
solving this is not a lot of work.
Michael.
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