Hi Lazarati I have two questions: 1. Have there ever been a Free Pascal implementation of OpenGL? I would like to learn OpenGL and was wondering if I will be forced to use C++/C or if there are other options. 2. I know there are (or have been) various OpenGL Lazarus components (e.g. GLScene, NX etc) and game engines? (JEDI SDL != OpenGL?). Which would you advice me to install/use for learning OpenGL and why? I am not asking for a flame-war, so please state when it is just your opinion or else give a reason. 3. Ultimately I would like to be able to write and use a game engine based on OpenGL (in Pascal if possible) including sound etc.
Thanks Chavoux
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