On 06/16/2014 06:25 AM, Chavoux Luyt wrote:
...
So I have a number of questions:
1. Does anybody know of a QT-based desktop environment that is lighter than
KDE (and not dependant on full KDE libraries)?
2. Is there an easy way to integrate OpenGL and X on Lazarus (either via
GTK or QT)?
3. I assume that creating the actual environment will be easier using a
full Lazarus Game Engine rather than only OpenGL Lazarus components.
However, should there be any difference in difficulty between accessing the
menu and opening a "normal" window from a game engine as compared to a
Lazarus OpenGL component?
If there is anybody who has the time, interest, (experience?), and/or more
nifty ideas for this, please contact me. For me this will be mostly a
learning process, but I also think it can be the start of something nifty
and useful.
Cheers,
Chavoux
I have some links on this page to "Castle Game Engine":
http://turbocontrol.com/devoptions.htm
Regards,
Paul
www.TurboControl.com
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