On 17/06/15 11:03, aradeonas wrote: > Yes but its wrong > > > Wrong is typo here but its likely to be true.In Android and iOS I > didn't saw ant foreign language do a good job.If you saw any good app > with beautiful standard UI tell me. > > I mean if they are going with AsndroidStudio probably they should > continue with that,just compiling for a device is not a good reason > to make app with it. > > Regards, Ara >
<OT rant> I tried Android Studio, only just a simple example project (bluetooth chat with mods) import (mods to make the bluetooth part connect to a bluetooth-serial type endpoint)... It is painful. They went to great lengths to name every other element of that ecosystem DIFFERENT than people coming from other contexts may recognize. I mean, you know what an 'activity' is ? At first glance? ... The standard controls are well, standard; and no clear path/explanation to install any non-standard ones (like, how would you program up something like analog gamepad buttons?) (one might just about recognize a Button class, and c&p its creation&usage to get what one wants, within the bounds of same class... ok it works... even got progress/trackbars to work as joysticks... but the rest is so baroque and unhelpful and unintuitive, I can't bear to look at it any more... too many variables. oh, and what is a 'listener' again ?) Now try merging code from another example (e.g. accelerometer/gyroscope handling) with the serial bluetooth dongle/chat example. In Java. I'm still struggling. Not helped by, that my 4 year old i5 24XX CPU turns its fan into a small jetplane (noise-wize) wile just browsing code trying to figure things out for more than half an hour. </ OT rant> el es -- _______________________________________________ Lazarus mailing list [email protected] http://lists.lazarus.freepascal.org/mailman/listinfo/lazarus
