Hi,
I get an error running lazbuild from trunk:
$000000000069F4E5 line 720 of lazloggerbase.pas
$000000000047F5E6 line 1411 of lclproc.pas
$00000000004016B4 line 334 of lazbuild.lpr
$00000000006315F8 line 5596 of ../packager/packagesystem.pas
$000000000060E71F line 1967 of ../packager/packagesystem.pas
$000000000060E5DD line 1977 of ../packager/packagesystem.pas
$00000000004066AC line 1096 of lazbuild.lpr
$0000000000401CB8 line 416 of lazbuild.lpr
$0000000000401A5B line 395 of lazbuild.lpr
ERROR: Package file not found
The package "DebuggerIntf" is installed, but no valid package file (.lpk) was
found.
A broken dummy package was created.
lazbuild is non interactive, aborting now.
Given that there is no way lazbuild can be used for debugging, I find this a
rather strange error.
When I run the 1.2.6 lazbuild, no such error appeared.
I dug somewhat deeper, and found that when the package system is initialized,
in TLazPackageGraph.LoadStaticBasePackages there is a list of packages that is
always loaded.
For the following packages, I think it is doubtful that lazbuild needs them:
LoadLazarusBasePackage('SynEdit');
LoadLazarusBasePackage('IDEIntf');
LoadLazarusBasePackage('DebuggerIntf');
LoadLazarusBasePackage('LazDebuggerGdbmi');
LoadLazarusBasePackage('LazControls');
LoadLazarusBasePackage('CodeTools');
I think that the initialization can use a parameter 'buildonly : boolean' which
simply does not load
"visual" packages when set.
Michael.
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